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Zombie 8

Zombie 8 is a 3D Third Person Shooter where you control a soldier with the task of clearing the waves of zombies thrown at him after his helicopter crashed in the city. You possess different kinds of weapons that you can reload in the shop after your playthroughs.

This is the first game that I made while working as a programmer in Tamarillo Games. The biggest challenge was time constraint.

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The project had to be finished in a month time. So I set my schedule so that I could get the main features as soon as possible and then focused on polishing different aspects of the game.

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One of the requirements was to have a shop where the player would stock up on ammo which would be purchasable using coins that can be obtained from enemies during a playthrough or by watching ads. This was my first interaction with ads and the first time implementing a persistent system to keep player data when he is shopping or using the resources in game. Instead of using the Player Preferences system in place for Unity, I decided to save a binary file with the information of the player. The most challenging part was to know how to save which items the player had unlocked.

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